Quadranimals Playtesting
Quadranimals is not my game. It was invented by my friend and creative collaborator, Scott (see TPTT) . He introduced the game to me in 2022, and we began playtesting it. The rules changed greatly from the time we first started playing, but the idea is still the same. Using circular, non-exclusive movement patterns (ie I can move my opponents pieces and they can move mine), get your pieces aligned on the board in a “winning position” around the center.
Though I did not invent the game, my playtests and suggestions have affected some of the rules and the stage the game is at now. The game is both strategically exciting and mechanically simple. I am very proud of my friend Scott for making such an engaging game.
